Agile and Scrum Fundamentals
BeginnerFree LearningAgile & Scrum

Agile and Scrum Fundamentals

by UptoSkills Team

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6

Quests

29

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12

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100

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50

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Self-paced
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About This League

Agile and Scrum are widely adopted frameworks for project management and software development, enabling teams to deliver value iteratively. This league breaks down these methodologies into manageable lessons, providing a solid foundational understanding. Students will learn to navigate the core concepts and practical applications of Agile and Scrum.

What you will learn

Upon completing this league, you will be able to:

  • Articulate the core values and principles of the Agile Manifesto and its benefits over traditional methods.
  • Describe the distinct responsibilities of the Product Owner, Scrum Master, and Development Team within Scrum.
  • Explain the purpose and content of essential Scrum artifacts like the Product Backlog and Definition of Done.
  • Apply various Agile estimation techniques such as Planning Poker and T-Shirt Sizing for effective planning.
  • Write clear, concise, and actionable User Stories adhering to the INVEST principle for better product development.
  • Identify common challenges in Agile implementation and understand foundational concepts for scaling Agile practices.

What this league covers

ModuleWhat it covers
Module 1: Introduction to AgileUnderstanding Agile concepts, the Agile Manifesto, its principles, benefits, and a comparison with traditional methods.
Module 2: Scrum FundamentalsIntroduction to Scrum, defining Scrum roles like Product Owner and Scrum Master, and key Scrum events such as Sprint Planning and Daily Scrum.
Module 3: Scrum ArtifactsDetailed explanation of the Product Backlog, Sprint Backlog, Increment, and the critical Definition of Done.
Module 4: Agile Estimation TechniquesLearning Agile estimation concepts, differentiating Story Points from Ideal Time, and using Planning Poker and T-Shirt Sizing.
Module 5: User StoriesDefining User Stories, understanding the INVEST principle, writing effective User Stories, and methods for splitting them.
Module 6: Agile Implementation & ScalingStrategies for implementing Agile in teams, addressing common challenges, and an introduction to scaling Agile frameworks.

Students will be equipped to apply fundamental Agile and Scrum principles in team projects.

A look inside

Agile and Scrum Fundamentals screen 1

Prerequisites

  • Familiar with how a business or team operates day to day.
  • Have worked on a team project with deadlines.

Learning Objectives

  • Understand the core principles and values of Agile and Scrum and their application in software development.
  • Identify and describe the key roles within a Scrum team (Product Owner, Scrum Master, Development Team) and their responsibilities.
  • Create a basic product backlog with user stories, prioritizing them using a simple technique like MoSCoW.
  • Understand the purpose and events of a Sprint, including Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective.
  • Analyze a simple scenario and determine how Scrum artifacts (Product Backlog, Sprint Backlog, Increment) are used to manage the workflow.
  • Implement basic techniques for effective communication and collaboration within a Scrum team during a Sprint.